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Brass: Birmingham

Brass: Birmingham

HK$599.00
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Description

年齡 Ages:

14+

遊戲人數 Players:  

2 - 4

時間 (分鐘) Time (mins):

60-120

語言 Language: 

Eng

 

 

卡牌尺寸() Card Size(pcs) :

63.5 x 88mm(76)


Brass: Birmingham is an economic strategy game sequelto Martin Wallace' 2007 masterpiece, Brass. Birmingham tells the story ofcompeting entrepreneurs in Birmingham during the industrial revolution, betweenthe years of 1770-1870.

As in its predecessor, you must develop, build, andestablish your industries and network, in an effort to exploit low or highmarket demands.

Each round, players take turns according to the turnorder track, receiving two actions to perform any of the following actions(found in the original game):

1) Build - Pay required resources and place anindustry tile.

2) Network - Add a rail / canal link, expanding yournetwork.

3) Develop - Increase the VP value of an industry.

4) Sell - Sell your cotton, manufactured goods andpottery.

5) Loan - Take a £30 loan and reduce your income.

Brass: Birmingham also features a new sixth action:

6) Scout - Discard three cards and take a wildlocation and wild industry card. (This action replaces Double Action Build inoriginal Brass.)

The game is played over two halves: the canal era(years 1770-1830) and the rail era (years 1830-1870). To win the game, scorethe most VPs. VPs are counted at the end of each half for the canals, rails andestablished (flipped) industry tiles.

Birmingham features dynamic scoring canals/rails.Instead of each flipped industry tile giving a static 1 VP to all connectedcanals and rails, many industries give 0 or even 2 VPs. This provides playerswith the opportunity to score much higher value canals in the first era, andcreates interesting strategy with industry placement.

Iron, coal, and cotton are three industries whichappear in both the original Brass as well as in Brass: Birmingham.

New "Sell" system

Brewing has become a fundamental part of the culturein Birmingham. You must now sell your product through traders located aroundthe edges of the board. Each of these traders is looking for a specific type ofgood each game. To sell cotton, pottery, or manufactured goods to thesetraders, you must also "grease the wheels of industry" by consumingbeer. For example, a level 1 cotton mill requires one beer to flip. As anincentive to sell early, the first player to sell to a trader receives freebeer.

Birmingham features three all-new industry types:

Brewery - Produces precious beer barrels required tosell goods.

Manufactured goods - Function like cotton, butfeatures eight levels. Each level of manufactured goods provides uniquerewards, rather than just escalating in VPs, making it a more versatile (yetpotentially more difficult) path vs cotton.

Pottery - These behemoths of Birmingham offer hugeVPs, but at a huge cost and need to plan.

Increased Coal and Iron Market size - The price ofcoal and iron can now go up to £8 per cube, and it's not uncommon.

Brass: Birmingham is a sequel to Brass. It offers avery different story arc and experience from its predecessor.


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