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Clash of Cultures

Clash of Cultures

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MDG-7044 USA Chimera Game Sleeves (57.5x89mm)
Sale HK$17.00

MDG-7078 Premium USA ChimeraGame Sleeves (57.5x89mm)
Sale HK$17.00

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年齡 Ages:


遊戲人數 Players:  

2 - 4

時間 (分鐘) Time (mins):

180 - 240

語言 Language: 




卡牌尺寸() Card Size(pcs) :

57.5 x 89mm(119)

FromChristian Marcussen, the creator of Merchants and Marauders, comes Clash ofCultures, a civilization game in which each player leads a civilization from asingle settlement to a mighty empire. Players must explore their surroundings,build large cities, research advances and conquer those who stand in the way.The game features a modular board for players to explore, 48 distinct advances,seven mighty wonders, and loads of miniatures and cards. The winner will createa culture that will be remembered and admired for millennia.


Thegame features about 48 distinct advances. The whole "tech-tree" isvery flexible with no dead ends, yet still intuitive, sensible and"realistic." Additionally you have a great overview of what advancesother cultures have - no need to ask - just look.


Playersstart with a civilization in its infancy. Move settlers to uncharted regionsand reveal the terrain and its resources. Several mechanisms have beenimplemented to assure that an unlucky placement of region-tiles won't be adecider.


Thegame covers a time span similar to AH Civilization - that is to pre-gunpowder.This epic game is playable in about an hour per player! This is a pretty goodplaying time for a game that covers so much ground as this game will.


Playersexpand their cities through the game. But not just to the generic larger city.Players instead choose a building type which represents the growth of the city.For instance you can expand a city with a port, fort, temple and academy - allwith different benefits! Additionally cities can be "angry,""neutral" and "happy." Everything integrated in anintuitive and elegant fashion.

Multiplepaths to victory

Earnpoints through:

-Founding cities and increasing their sizes





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