MENU LOG IN CART {{currentCart.getItemCount()}}


{{shoplineProductReview.avg_score}} {{'product.product_review.stars' | translate}} | {{}} {{'' | translate}}
{{amazonProductReview.avg_rating}} {{'product.product_review.stars' | translate}} | {{amazonProductReview.total_comment_count}} {{'' | translate}}

Buy Together and Save More (At most {{ addItemQuantity }} item(s))

MDG-7102 Magnum Copper Sleeve "7 Wonders" (65x100mm)
Sale HK$27.00

The maximum quantity per submit is 99999
This quantity is invalid, please enter a valid quantity.
Sold Out

Not enough stock.
Your item was not added to your cart.

Not enough stock.
Please adjust your quantity.

Limit {{ product.max_order_quantity }} per order.

Only {{ quantityOfStock }} item(s) left.

Please message the shop owner for order details.


年齡 Ages:


遊戲人數 Players:  

2 - 6

時間 (分鐘) Time (mins):


語言 Language: 




卡牌尺寸() Card Size(pcs) :

65 x 100mm(15)

You are head of afamily in an Italian city-state, a city run by a weak and corrupt court. Youneed to manipulate, bluff and bribe your way to power. Your object is todestroy the influence of all the other families, forcing them into exile. Onlyone family will survive...

In Coup, you want tobe the last player with influence in the game, with influence being representedby face-down character cards in your playing area.

Each player starts thegame with two coins and two influence – i.e., two face-down character cards;the fifteen card deck consists of three copies of five different characters,each with a unique set of powers:

l  Duke: Take three coinsfrom the treasury. Block someone from taking foreign aid.

l  Assassin: Pay threecoins and try to assassinate another player's character.

l  Contessa: Block anassassination attempt against yourself.

l  Captain: Take twocoins from another player, or block someone from stealing coins from you.

l  Ambassador: Draw twocharacter cards from the Court (the deck), choose which (if any) to exchangewith your face-down characters, then return two. Block someone from stealingcoins from you.

On your turn, you cantake any of the actions listed above, regardless of which characters youactually have in front of you, or you can take one of three other actions:

l  Income: Take one coinfrom the treasury.

l  Foreign aid: Take twocoins from the treasury.

l  Coup: Pay seven coinsand launch a coup against an opponent, forcing that player to lose aninfluence. (If you have ten coins or more, you must take this action.)

When you take one ofthe character actions – whether actively on your turn, or defensively inresponse to someone else's action – that character's action automaticallysucceeds unless an opponent challenges you. In this case, if you can't (ordon't) reveal the appropriate character, you lose an influence, turning one ofyour characters face-up. Face-up characters cannot be used, and if both of yourcharacters are face-up, you're out of the game.

If you do have thecharacter in question and choose to reveal it, the opponent loses an influence,then you shuffle that character into the deck and draw a new one, perhapsgetting the same character again and perhaps not.

The last player tostill have influence – that is, a face-down character – wins the game!

A new & optionalcharacter called the Inquisitor has been added (currently, the only English editionwith the Inquisitor included is the Kickstarter Version from Indie Boards &Cards. Copies in stores may not be the Kickstarter versions and may only be thebase game). The Inquisitor character cards may be used to replace theAmbassador cards.

l  Inquisitor: Draw onecharacter card from the Court deck and choose whether or not to exchange itwith one of your face-down characters. OR Force an opponent to show you one oftheir character cards (their choice which). If you wish it, you may then forcethem to draw a new card from the Court deck. They then shuffle the old cardinto the Court deck. Block someone from stealing coins from you.

Related Products